Friday, November 5, 2010

The MMORPG Theory

     
     For those who are yet unfamiliar with the term,MMORPG stands for massively multiplayer online role-playing game.This category of internet games includes names like World of Warcraft,Guild Wars,Lineage II,Cabal Online and many, many other names.The number of players is estimated as a 9 figure number.
      A MMORPG is basically a game that features a fully developed virtual world,with politics,economy,love,war and so on.You develop a character from scratch and by gaining experience and money you can progress with your character. You can team up with friends,you can join guilds to improve even more and face even tougher challenges.
     Just like a real world huh?Now the idea is like this: there are over 100 millions (I don't know the exact estimates) players; most of these players are high-school and college students(at least 3/4).A MMORPG world has a strong influence on a developing mind,sometimes it becomes hard to distinguish fantasy from reality,and it's very addictive.I'm not saying it's a bad thing,I'm a player myself.BUT...let's assume that in 50-100 years MMORPGs will be as realistic as The Matrix,what will happen than?Will MMORPGs be the new drug of the world?I specified in a previous post that people have the tendency of making movies regarding their concerns about the world.But movies are to be watched and not to be regarded as an alarm signal.Drugs are nothing else than a mass control device.Get something to control mankind and you have a docile population that you can lead anyway you want as long as you provide the drug.
     Yet again I sound like a conspiracy theory but since the internet many people have opened their eyes and they've seen that humans are capable of anything.If something is possible than that thing will (if it hasn't already) happen.

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